Game Development Center
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeLatest imagesSearchRegisterLog in

 

 [3DSMax] How to model a basic bullet

Go down 
AuthorMessage
takedahasaki
Admin
Admin
takedahasaki


Posts : 104
Points : 23929
Reputation : 1
Join date : 2012-01-03
Age : 28
Location : Ho Chi Minh City

[3DSMax] How to model a basic bullet Empty
PostSubject: [3DSMax] How to model a basic bullet   [3DSMax] How to model a basic bullet EmptyTue Feb 14, 2012 11:51 am

Today,I'm gonna show you how to model a basic bullet (Note,this is only a basic one)
First,start 3DS Max and choose to create a line,draw half of your bullet's shape,note:for this model,draw from the bottom to the top
[3DSMax] How to model a basic bullet Bullet1
Now,go to modify tab expand,and choose Vertex,then start editing your shape with tools like Move
[3DSMax] How to model a basic bullet Bullet2
After you are done,choose the start point or end point of your shape
[3DSMax] How to model a basic bullet Bullet3
Go to Modifier List and choose Lathe,by default it should be 360 Degrees
[3DSMax] How to model a basic bullet Bullet4
Now,press M (Open Material Window) and choose the Square next to Diffuse in Blinn Section
[3DSMax] How to model a basic bullet Bullet5
Choose Bitmap from the newly appeared window and choose the bullet texture from your files,don't worry if you don't have one,I'll upload mine later
After that,change your options to your likings
[3DSMax] How to model a basic bullet Bullet6
Now drag the Material and apply it to your shape,and you are done,you should now see your result
[3DSMax] How to model a basic bullet Bullet7_Complete

Good luck and Enjoy ^.^

Tips:You can also create a bullet from creating a Cyclinder which would takes more time though,how ever will give quite a result

Project File (Including Texture and Max save file)
Mediafire Link
Back to top Go down
https://gamedevcenter.forumotion.com
 
[3DSMax] How to model a basic bullet
Back to top 
Page 1 of 1
 Similar topics
-
» [3DSMax] Alternate Way To Model A Water Glass
» [3DSMax] Modeling A Simple Missile
» [3DSMax] Modeling A Simple Ring
» [3DSMax] Modeling A Smiley
» [3DSMax] Modeling A Simple Wineglass

Permissions in this forum:You cannot reply to topics in this forum
Game Development Center :: 3D Game Design Corner :: 3D Game Design Tutorials-
Jump to: